JavaFX Links of the Week 2, February 2010

Another week has passed and as I promised last week, I am going to post interesting JavaFX Links here again. I specially want to thank Jonathan Giles, Richard Bair and Jasper Potts for their work in collecting the JavaFX Links of the week. Yet I cannot contribute much to the links of the week but hopefully in the future this will change.

Here are the JavaFX Links of the Week 2, February 2010:

  • JavaFX 1.2.3 was released this week. It’s a maintenance release only (which means there are no new toys to play with). This release had a focus on improving performance, reliability, and download time. Various bugs have been fixed as well.
  • Long time employee of Sun, and great advocate of both Swing and JavaFX, Josh Marinacci, has announced that he is moving on from Sun/Oracle, taking up a position at Palm.
  • Simon Morris has posted an interesting tutorial on how to do advanced clipping in JavaFX. Clipping is something that becomes useful once you understand how to use it, so I recommend finding time to read this article.
  • Drew from Piliq.com continues his exploration intophysics-based games. This week he posted progress in adding parallax scrolling and custom cursors, and also an entirely new demo game.
  • Speaking of physics games, Mikhail Gorshenev has posted a fun version of Tetris that spices up the original game by requiring you to simply have two or more blocks of the same colour touch. The kicker? The blocks now exhibit physical properties and fall accordingly.
  • Alex Ruiz has posted a new release of his FEST JavaFX Maven plugin, bumping the version to 1.0 alpha 1. This is a Maven plugin for compiling JavaFX source files.
  • Vyacheslav Baranov writes about the availability (or not, depending on which OS your software is running on) of Real-Time Streaming Protocol (RTSP) support in JavaFX 1.2.
  • Rakesh Menon has posted sample code to illustrate how to upload files using JavaFX.
  • Kon at Outrospective.org has posted an overview of the JavaFX 1.2 charting features.

I specially recommend to have a look at the Tetris Game developed by Mikhail Gorshenev I think it is great! So have fun and enjoy coding JavaFX.

(via fxexperience.com)