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	<title>Herbert Mühlburger&#039;s Blog &#187; Video game</title>
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		<title>Minecraft Documentary Explores Indie Game’s Impact</title>
		<link>http://blog.muehlburger.at/2011/03/07/minecraft-documentary-explores-indie-game%e2%80%99s-impact/</link>
		<comments>http://blog.muehlburger.at/2011/03/07/minecraft-documentary-explores-indie-game%e2%80%99s-impact/#comments</comments>
		<pubDate>Mon, 07 Mar 2011 18:06:30 +0000</pubDate>
		<dc:creator>Herbert Mühlburger</dc:creator>
				<category><![CDATA[Computer Science]]></category>
		<category><![CDATA[Videos]]></category>
		<category><![CDATA[Documentary film]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[Independent video game development]]></category>
		<category><![CDATA[Minecraft]]></category>
		<category><![CDATA[Open world]]></category>
		<category><![CDATA[Video game]]></category>
		<category><![CDATA[Video game industry]]></category>

		<guid isPermaLink="false">http://blog.muehlburger.at/?p=1216</guid>
		<description><![CDATA[The impact of indie games given Minecraft as an example is the topic of the following 20 minutes documentary. Wired.com states: Of all the videogame industry’s tremendous success stories, Minecraft might very well be the most remarkable. [wired.com] Have fun watching the interesting video: (via wired.com) Related articles Minecraft Documentary Explores Indie Game&#8217;s Impact (wired.com) [...]]]></description>
			<content:encoded><![CDATA[<p>The impact of indie games given Minecraft as an example is the topic of the following 20 minutes documentary. Wired.com states:</p>
<blockquote><p>Of all the videogame industry’s tremendous success stories, <cite>Minecraft</cite> might very well be the most remarkable. [<a title="wired.com" href="http://www.wired.com/gamelife/2011/03/minecraft-documentary/" target="_blank">wired.com</a>]</p></blockquote>
<p>Have fun watching the interesting video:</p>
<p><iframe title="YouTube video player" class="youtube-player" type="text/html" width="425" height="344" src="http://www.youtube.com/embed/Ax9kmoyzl1Y" frameborder="0" allowFullScreen="true"> </iframe></p>
<p>(via <a title="Minecraft Documentary Wired" href="http://www.wired.com/gamelife/2011/03/minecraft-documentary/" target="_blank">wired.com</a>)</p>
<h3 class="zemanta-related-title"></h3>
<h3 class="zemanta-related-title">Related articles</h3>
<ul class="zemanta-article-ul">
<li class="zemanta-article-ul-li"><a href="http://www.wired.com/gamelife/2011/03/minecraft-documentary/">Minecraft Documentary Explores Indie Game&#8217;s Impact</a> (wired.com)</li>
<li class="zemanta-article-ul-li"><a href="http://www.escapistmagazine.com/news/view/108241-Watch-20-Minutes-of-the-Minecraft-Documentary">Watch 20 Minutes of the Minecraft Documentary</a> (escapistmagazine.com)</li>
<li class="zemanta-article-ul-li"><a href="http://news.bigdownload.com/2011/03/07/minecraft-creator-talks-about-possible-upcoming-games/">Minecraft creator talks about possible upcoming games</a> (news.bigdownload.com)</li>
<li class="zemanta-article-ul-li"><a href="http://www.rockpapershotgun.com/2011/03/07/a-day-in-the-life-of-minecraft-creator-mojang/">A Day In The Life Of Minecraft Creator Mojang</a> (rockpapershotgun.com)</li>
</ul>
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		<title>JavaFX Links of the Week 2, February 2010</title>
		<link>http://blog.muehlburger.at/2010/02/08/javafx-links-of-the-week-2-february-2010/</link>
		<comments>http://blog.muehlburger.at/2010/02/08/javafx-links-of-the-week-2-february-2010/#comments</comments>
		<pubDate>Mon, 08 Feb 2010 21:41:35 +0000</pubDate>
		<dc:creator>Herbert Mühlburger</dc:creator>
				<category><![CDATA[Computer Science]]></category>
		<category><![CDATA[Add new tag]]></category>
		<category><![CDATA[Downloads]]></category>
		<category><![CDATA[Free]]></category>
		<category><![CDATA[game]]></category>
		<category><![CDATA[JavaFX]]></category>
		<category><![CDATA[LinksOfTheWeek]]></category>
		<category><![CDATA[Physics]]></category>
		<category><![CDATA[Puzzle]]></category>
		<category><![CDATA[Tetris]]></category>
		<category><![CDATA[Tetris-like]]></category>
		<category><![CDATA[Video game]]></category>

		<guid isPermaLink="false">http://blog.muehlburger.at/?p=798</guid>
		<description><![CDATA[Another week has passed and as I promised last week, I am going to post interesting JavaFX Links here again. I specially want to thank Jonathan Giles, Richard Bair and Jasper Potts for their work in collecting the JavaFX Links of the week. Yet I cannot contribute much to the links of the week but [...]]]></description>
			<content:encoded><![CDATA[<p>Another week has passed and as I promised last week, I am going to post interesting <a class="zem_slink" title="JavaFX" rel="homepage" href="http://javafx.com/">JavaFX</a> Links here again. I specially want to thank <strong><a title="Jonathan Giles" href="http://jonathangiles.net/blog/" target="_blank">Jonathan Giles</a></strong>, <strong><a title="Richard Bair" href="http://www.java.net/blogs/rbair/" target="_blank">Richard Bair</a></strong> and <strong><a title="Jasper Potts" href="http://www.jasperpotts.com/blog/" target="_blank">Jasper Potts</a></strong> for their work in collecting the JavaFX Links of the week. Yet I cannot contribute much to the links of the week but hopefully in the future this will change.</p>
<p>Here are the <strong>JavaFX Links of the Week 2, February 2010:</strong></p>
<ul>
<blockquote>
<li><a href="http://java.sun.com/javafx/1/reference/releasenotes/javafx-sdk-release-notes-1-2-3.html" target="_blank">JavaFX   1.2.3 was released this week</a>. It’s a maintenance release only   (which means there are no new toys to play with). This release had a   focus on improving performance, reliability, and download time. Various   bugs have been fixed as well.</li>
<li>Long time employee of Sun, and great advocate of both Swing and   JavaFX, <strong>Josh Marinacci</strong>, has announced that he is moving  on from  Sun/Oracle, <a href="http://www.joshondesign.com/2010/02/03/leaving-sun-joining-palm/" target="_blank">taking   up a position at Palm</a>.</li>
<li><strong>Simon Morris</strong> has posted an interesting tutorial on  how to do <a href="http://www.jfxia.com/JFXTutorials/Tutorial1/" target="_blank">advanced  clipping in  JavaFX</a>. Clipping is something that becomes useful once  you  understand how to use it, so I recommend finding time to read this   article.</li>
<li><strong>Drew</strong> from Piliq.com continues his exploration   intophysics-based games. This week he posted progress in adding <a href="http://piliq.com/javafx/?p=1442" target="_blank">parallax scrolling and custom   cursors</a>, and also an <a href="http://piliq.com/javafx/?p=1462" target="_blank">entirely  new demo game</a>.</li>
<li>Speaking of physics games, <strong>Mikhail Gorshenev</strong> has  posted a <a href="http://blogs.sun.com/mgorshenev/entry/broken_tetris" target="_blank">fun   version of Tetris that spices up the original game</a> by requiring  you  to simply have two or more blocks of the same colour touch. The  kicker?  The blocks now exhibit physical properties and fall  accordingly.</li>
<li><strong>Alex Ruiz</strong> has posted a new release of his <a href="http://alexruiz.developerblogs.com/?p=938" target="_blank">FEST JavaFX Maven   plugin</a>, bumping the version to 1.0 alpha 1. This is a Maven plugin   for compiling JavaFX source files.</li>
<li><strong>Vyacheslav Baranov</strong> writes about the availability  (or not,  depending on which OS your software is running on) of <a href="http://javafx.com/docs/techtips/rtsp/" target="_blank">Real-Time Streaming   Protocol (RTSP) support in JavaFX 1.2</a>.</li>
<li><strong>Rakesh Menon</strong> has posted sample code to illustrate <a href="http://rakeshmenonp.wordpress.com/2010/02/03/javafx-upload-file/" target="_blank">how   to upload files using JavaFX</a>.</li>
<li><strong>Kon</strong> at Outrospective.org has posted an overview of  the <a href="http://outrospective.org/wordpress/?p=281" target="_blank">JavaFX 1.2  charting  features</a>.</li>
</blockquote>
</ul>
<p>I specially recommend to have a look at the <a title="JavaFX Tetris Port" href="http://blogs.sun.com/mgorshenev/entry/broken_tetris" target="_blank">Tetris Game</a> developed by <a title="Mikhail Gorshenev" href="http://blogs.sun.com/mgorshenev/" target="_blank">Mikhail Gorshenev</a> I think it is great! So have fun and enjoy coding JavaFX.</p>
<p>(via <a title="fxexperience.com" href="http://fxexperience.com/" target="_blank">fxexperience.com</a>)</p>
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		<item>
		<title>Wer spielt noch Second Life?</title>
		<link>http://blog.muehlburger.at/2007/06/09/wer-spielt-noch-second-life/</link>
		<comments>http://blog.muehlburger.at/2007/06/09/wer-spielt-noch-second-life/#comments</comments>
		<pubDate>Sat, 09 Jun 2007 15:40:42 +0000</pubDate>
		<dc:creator>Herbert Mühlburger</dc:creator>
				<category><![CDATA[Web2.0]]></category>
		<category><![CDATA[Augmented reality]]></category>
		<category><![CDATA[Companies]]></category>
		<category><![CDATA[GADI]]></category>
		<category><![CDATA[google]]></category>
		<category><![CDATA[Multi-User Systems]]></category>
		<category><![CDATA[Second Life]]></category>
		<category><![CDATA[Video game]]></category>
		<category><![CDATA[Virtual reality]]></category>
		<category><![CDATA[World of Warcraft]]></category>

		<guid isPermaLink="false">http://blog.muehlburger.at/?p=741</guid>
		<description><![CDATA[Hallo alle miteinander! Ist Second Life ein Hype oder nicht!? Mich würde einmal interessieren, wer von Euch überhaupt Second Life spielt! Spielt ihr Second Life nur wegen GADI oder habt ihr auch schon vorher regelmäßig in der virtuellen Welt “gelebt”? Ich persönlich spiele überhaupt kein Second Life mehr. Den Reiz hat diese “Spiel” schon längst [...]]]></description>
			<content:encoded><![CDATA[<p>Hallo alle miteinander!</p>
<p>Ist Second Life ein Hype oder nicht!?  Mich würde einmal interessieren, wer von Euch überhaupt Second Life  spielt! Spielt ihr Second Life nur wegen GADI oder habt ihr auch schon  vorher regelmäßig in der virtuellen Welt “gelebt”? Ich persönlich spiele  überhaupt kein Second Life mehr. Den Reiz hat diese “Spiel” schon  längst für mich verloren und dieser Ansich bin ich scheinbar nicht  alleine, wie <a title="Second-Life: Enttäuschung macht sich breit, Euphorie versickert   langsam " href="http://derstandard.at/?id=2869487" target="_blank">dieser Artikel</a> im Standard bekräftigt. Die Euphorie  versickert langsam…</p>
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